While it's not resplendent, Rebellion has done a decent job of making a half-destroyed German pop in 4K and it's great to be back in the boots of the ridiculously grizzled Karl Fairburne, an OSS assassin who sounds like he gargles gravel every morning after a whiskey breakfast. Personally, I was lured out of cover for the chance to actually see my victims without a scope (the PS3 was a 720p study in murky browns). Sales seem strong for developer Rebellion, too.īe that as it may, they've decided to set their sights on the remastered route for a (relatively easy) shot at hopeless nostalgics like myself. Fast forward to today and I'm happy to say that we're on the right side of a fourth major release of this tactical third-person shooter. Having this become a continuing franchise worthy of its own niche fan base of wannabe Lee Harvey Oswalds didn't seem like a long-shot. That said, I also recognised that there was a ton of potential present. Developmental targets were grazed rather than hit square. Visuals, movement, controls, storyline – you name it it was acceptable for the time, but could have been done better. Secondly, it was clear that every facet outside of this experience's drawcard – shooting people horrifically from another postcode – was in need of polish. For starters, you could blow through it on a respectable difficulty in four hours plus change. When I took aim at the original Sniper Elite V2 in 2012 on PS3, I remember thinking it was two things: short and scrappy.
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